From Cave Paintings to the Internet A Chronological and Thematic Database on the History of Information and Media Computers & the Human Brain Timeline

Theme

1800 – 1850

The Most Famous Image in the Early History of Computing 1839

Weaver Michel-Marie Carquillat, working for the firm of Didier, Petit et Cie, in Lyon, France weaves in fine silk a Portrait of Joseph-Marie Jacquard, The image, including caption and Carquillat’s name, taking credit for the weaving, is 55 x 34 cm.; the full piece of silk including blank margins is 85 x 66 cm.

This image, of which only about six examples are known, was woven on the Jacquard loom using 24,000 Jacquard cards, each of which had over 1000 hole positions. The process of mis en carte, or converting the image details to punched cards for the Jacquard mechanism, for this exceptionally large and detailed image, would have taken several workers many months, as the woven image convincingly portrays superfine elements such as a translucent curtain over glass window panes. Once all the “programming” was completed, the process of weaving the image with its 24,000 punched cards would have taken more than eight hours, assuming that the weaver was working at the usual Jacquard loom speed of about forty-eight picks per minute, or about 2800 per hour. More than once this woven image was mistaken for an engraved image. The image was produced only to order, most likely in an exceptionally small number of examples. The only recorded examples are those in the Metropolitan Museum of Art, the Science Museum, London, The Art Institute of Chicago, and the Computer History Museum, Mountain View, California.

The image was the subject of the book by James Essinger entitled, Jacquard’s Web. How a hand loom led to the birth of the information age (2004). To Charles Babbage the incredible sophistication of the information processing involved in the mis en carte -- what we call programming -- of this exceptionally elaborate and beautiful image confirmed the potential of using punched cards for the inputting, programming, and outputting and storage of information in his design and conception of the first general-purpose programmable computer--the Analytical Engine. The highly aesthetic result also confirmed to Babbage that machines were capable of amazingly complex and subtle processes—processes which might eventually emulate the subtlety of the human mind.

“In June 1836 Babbage opted for punched cards to control the machine [the Analytical Engine]. The principle was openly borrowed from the Jacquard loom, which used a string of punched cards to automatically control the pattern of a weave. In the loom, rods were linked to wire hooks, each of which could lift one of the longitudinal threads strung between the frame. The rods were gathered in a rectangular bundle, and the cards were pressed one at a time against the rod ends. If a hole coincided with a rod, the rod passed through the card and no action was taken. If no hole was present then the card pressed back the rod to activate a hook which lifted the associated thread, allowing the shuttle which carried the cross-thread to pass underneath. The cards were strung together with wire, ribbon or tape hinges, and fan-folded into large stacks to form long sequences. The looms were often massive and the loom operator sat inside the frame, sequencing through the cards one at a time by means of a foot pedal or hand lever. The arrangement of holes on the cards determined the pattern of the weave.

“As well as patterned textiles for ordinary use, the technique was used to produce elaborate and complex images as exhibition pieces. One well-known piece was a shaded portrait of Jacquard seated at table with a small model of his loom. The portrait was woven in fine silk by a firm in Lyon using a Jacquard punched-card loom. The image took 24,000 cards to produce, and each card had over 1,000 hole positions. Babbage was much taken with the portrait, which is so fine that it is difficult to tell with the naked eye that it is woven rather than engraved. He hung his own copy of the prized portrait in his drawing room and used it to explain his use of the punched cards in his Engine. The delicate shading, crafted shadows and fine resolution of the Jacquard portrait challenged existing notions that machines were incapable of subtlety. Gradations of shading were surely a matter of artistic taste rather than the province of machinery, and the portrait blurred the clear lines between industrial production and the arts. Just as the completed section of the Difference Engine played its role in reconciling science and religion through Babbage’s theory of miracles, the portrait played its part in inviting acceptance for the products of industry in a culture in which aesthetics was regarded as the rightful domain of manual craft and art” (Swade, The Cogwheel Brain. Charles Babbage and the Quest to Build the First Computer [2000] 107-8).

Filed under: Computer & Calculator Design / Architecture, Computers & the Human Brain, Graphics / Visualization / Animation, Technology | Bookmark or share this entry »

1850 – 1875

The "Computer" Might Occupy a Space Larger than London 1851

In his book, The Process of Thought Adapted to Words and Language, Alfred Smee suggests the possibility of information storage and retrieval by a mechanical logical machine operating analogously to the human mind.

This was an attempt to produce an artificial system of reasoning based upon neurological principles which were then primarily a matter of speculation. The problem was that Smee's hypothetical “electro-biological” machine, built out of mechanical parts, which he conceived in generality but had no way of engineering, might have occupied a space larger than London.

Filed under: Computers & the Human Brain, Data Processing / Computing | Bookmark or share this entry »

One of the Most Remarkable Human Computers 1856

George Parker Bidder, an engineer and one of the most remarkable human computers of all time, publishes his paper on Mental Calculation. (See Reading 3.1)

Filed under: Computers & Society, Computers & the Human Brain, Mathematics / Logic | Bookmark or share this entry »

1940 – 1945

The First Mathematical Model of a Neural Network 1943

Warren McCulloch and Walter Pitts publish “A Logical Calculus of the ideas Imminent in Nervous Activity,” describing the McCulloch - Pitts neuron, the first mathematical model of a neural network.

Building on ideas in  Alan Turing’s “On Computable Numbers”, McCulloch and Pitts's paper provided a way to describe brain functions in abstract terms, and showed that simple elements connected in a neural network can have immense computational power. The paper received little attention until its ideas were applied by John von Neumann, Norbert Wiener, and others. (See Reading 7.4.)

Filed under: Computers & the Human Brain, Computing & Medicine / Biology, Computing Theory | Bookmark or share this entry »

1945 – 1950

The First Theoretical Description of a Stored-Program Computer June 30, 1945

Mathematician and physicist John von Neumann  privately circulates copies of his First Draft on a Report on the EDVAC to twenty-four people connected with the EDVAC project.

This document, written between February and June 1945, provided the first theoretical description of the basic details of a stored-program computer what later became known as the Von Neumann architecture.

To avoid the government's security classification, and to avoid engineering problems that might detract from the logical considerations under discussion, Von Neumann avoided mentioning specific hardware. Influenced by Alan Turing and by Warren McCulloch and Walter Pitts, von Neumann patterned the machine to some degree after human thought processes. (See Reading 8.1.)

In June 2009 I was able to download a PDF of the text of von Neumann's report at this link: http://www.virtualtravelog.net/entries/2003-08-TheFirstDraft.pdf.

Filed under: Computer & Calculator Design / Architecture, Computers & the Human Brain, Computing Theory, Software | Bookmark or share this entry »

"As We May Think" July 1945

Vannevar Bush publishes an article entitled "As We May Think" in the Atlantic Monthly (Vol. 176, No. 1 [1945] 641-49) describing the Memex, an electromechanical microfilm machine evolved from his "Rapid Selector "project, capable of making permanent associative links in information. This hypothetical  machine foreshadowed aspects of the personal computer and hyperlinks on the Internet. (See Reading 13.1.)

Filed under: Computers & the Human Brain, Indexing & Seaching Information, Internet & Networking , Organization of Information / Taxonomy | Bookmark or share this entry »

The Illustrated Version of "As We May Think" September 1945

Vannevar Bush publishes a condensed, illustrated version of "As We May Think" in Life magazine, 19, No. 11 (1945) 112-114, 116, 121, 123-24.

Life's editors added the following subtitle: "A Top U.S. Scientist Foresees a Possible Future World in Which Man-Made Machines Will Start to Think." They also replaced the Atlantic Monthly's numbered sections with headings, and added illustrations of the "cyclops camera,' the "supersecretary" and the "Memex" in the form of a desk. This was the first published illustration of what the Memex might look like.

In From Memex to Hypertext: Vannever Bush and the Mind's Machine (1991) James Nyce and Paul Kahn published a version of "As We May Think" that shows the differences between the two 1945 published versions of Bush's essay. Nyce and Kahn also developed a brief animated film showing how the Memex might have operated. You can download it at this link: http://sloan.stanford.edu/MouseSite/Secondary.html

Filed under: Computers & the Human Brain, Indexing & Seaching Information, Organization of Information / Taxonomy | Bookmark or share this entry »

The Macy Conferences 1946 – 1953

At the initiative of Warren McCulloch, the Macy Conferences occurred in New York to set the foundations for a general science of the workings of the human mind.  They resulted in breakthroughs in systems theory, cybernetics, and what eventually became known as cognitive science.

Filed under: Computers & the Human Brain, Computing Theory, Science | Bookmark or share this entry »

Cybernetics 1948

Norbert Wiener publishes Cybernetics or Control and Communication in the Animal and the Machine, a widely read and influential book that applied theories of information and communication to both biological systems and machines. Cybernetics was also the first conventionally published book to discuss electronic digital computing. Writing as a mathematician rather than an engineer, Wiener’s discussion was theoretical rather than specific.

Computer-related words with the “cyber” prefix, including "cyberspace," originate from Wiener’s book.

Wiener's book was reviewed in TIME Magazine on December 27, 1948. The review was entitled "In Man's Image." The reviewer used the word calculator to describe the machines; at this time the word computer was reserved for humans.

"Some modern calculators 'remember' by means of electrical impulses circulating for long periods around closed circuits. One kind of human memory is believed to depend on a similar system: groups of neurons connected in rings. The memory impulses go round & round and are called upon when needed. Some calculators use 'scanning' as in television. So does the brain. In place of the beam of electrons which scans a television tube, many physiologists believe, the brain has 'alpha waves': electrical surges, ten per second, which question the circulating memories.

"By copying the human brain, says Professor Wiener, man is learning how to build better calculating machines. And the more he learns about calculators, the better he understands the brain. The cyberneticists are like explorers pushing into a new country and finding that nature, by constructing the human brain, pioneered there before them.

"Psychotic Calculators. If calculators are like human brains, do they ever go insane? Indeed they do, says Professor Wiener. Certain forms of insanity in the brain are believed to be caused by circulating memories which have got out of hand. Memory impulses (of worry or fear) go round & round, refusing to be suppressed. They invade other neuron circuits and eventually occupy so much nerve tissue that the brain, absorbed in its worry, can think of nothing else.

"The more complicated calculating machines, says Professor Wiener, do this too. An electrical impulse, instead of going to its proper destination and quieting down dutifully, starts circulating lawlessly. It invades distant parts of the mechanism and sets the whole mass of electronic neurons moving in wild oscillations" (http://www.time.com/time/magazine/article/0,9171,886484-2,00.html, accessed 03-05-2009).

Filed under: Computer / Internet Culture, Computers & Society, Computers & the Human Brain, Computing & Medicine / Biology, Computing Theory | Bookmark or share this entry »

"Intelligent Machinery" July – August 1948

Alan Turing writes a report for the National Physical Laboratory entitled Intelligent Machinery.

In the report Turing stated that a thinking machine should be given the blank mind of an infant instead of an adult mind filled with opinions and ideas. The report contained an early discussion of neural networks. Turing estimated that it would take a battery of programmers fifty years to bring this learning machine from childhood to adult mental maturity. The report was not published until 1968.

Filed under: Artificial Intelligence, Computer & Calculator Design / Architecture, Computers & the Human Brain, Software | Bookmark or share this entry »

Comparison of Computers and the Human Brain September 20, 1948

At the Hixon Symposium in Pasadena, California, John von Neumann delivers his General and Logical Theory of Automata. This was the first of a series of five works (some posthumous) in which he attempted to develop a precise mathematical theory allowing comparison of computers and the human brain.

Filed under: Computers & the Human Brain, Computing & Medicine / Biology, Computing Theory, Robotics / Automata | Bookmark or share this entry »

The Differences between Computers and the Human Brain June 9, 1949

Sir Geoffrey Jefferson, a neurological surgeon at Manchester, delivers a speech entitled The Mind of Mechanical Man in which he discusses the differences between computers and the human brain. (See Reading 11.1).

Filed under: Computers & the Human Brain, Computing Theory | Bookmark or share this entry »

Comparing the Functions of Genes to Self-Reproducing Automata September 20 – September 20, 1949

At the Hixon Symposium in Pasadena, California, John von Neumann speaks on The General and Logical Theory of Automata.

Within this speech von Neumann compared the functions of genes to self-reproducing automata.

“For instance, it is quite clear that the instruction I is roughly effecting the functions of a gene. It is also clear that the copying mechanism B performs the fundamental act of reproduction, the duplication of the genetic material, which is clearly the fundamental operation in the multiplication of living cells. It is also easy to see how arbitrary alterations of the system E, and in particular of I, can exhibit certain typical traits which appear in connection with mutation, which is lethality as a rule, but with a possibility of continuing reproduction with a modification of traits.” (pp. 30-31).

Molecular biologist Sydney Brenner read this brief discussion of the gene within the context of information in the proceedings of the Hixon Symposium, published in 1951. Later he wrote about in his autobiography:

“The brilliant part of this paper in the Hixon Symposium is his description of what it takes to make a self-reproducing machine. Von Neumann shows that you have to have a mechanism not only of copying the machine, but of copying the information that specifies the machine. So he divided the machine--the automaton as he called it--into three components; the functional part of the automaton, a decoding section which actually takes a tape, reads the instructions and builds the automaton; and a device that takes a copy of this tape and inserts it into the new automaton. . . . I think that because of the cultural differences between most biologists on the one hand, and physicists and mathematicians on the other, it had absolutely no impact at all. Of course I wasn’t smart enough to really see then that this is what DNA and the genetic code was all about. And it is one of the ironies of this entire field that were you to write a history of ideas in the whole of DNA, simply from the documented information as it exists in the literature--that is, a kind of Hegelian history of ideas--you would certainly say that Watson and Crick depended upon von Neumann, because von Neumann essentially tells you how it’s done. But of course no one knew anything about the other. It’s a great paradox to me that in fact this connection was not seen” (Brenner, My Life, 33-36).

Filed under: Computers & the Human Brain, Computing & Medicine / Biology, Robotics / Automata, Science | Bookmark or share this entry »

1950 – 1955

The Turing Test 1950

Alan Turing publishes Computing Machinery and Intelligence, in which he describes the “Turing test" for determining whether a machine is “intelligent.” (See Reading 11.2)

Filed under: Artificial Intelligence, Computers & the Human Brain, Computing Theory | Bookmark or share this entry »

"Can Man Build a Superman?" January 23, 1950

The cover by Boris Artzybasheff on the January 23, 1950 issue of TIME Magazine depicts the Harvard Mark III partly electronic and partly electromechanical computer as a Naval officer in Artzybasheff's "bizarrely anthropomorphic" style. The caption under the image reads, "Mark III. Can Man Build a Superman?" The cover story of the magazine is entitled "The Thinking Machine."

The Mark III, delivered to U.S. Naval Proving Ground at the US Navy base at Dahlgren, Virginia in March 1950, operated at 250 times the speed of the Harvard Mark I (1944). 

Among its interesting elements,  the Time article includes an early use of the word computer for machines rather than people. The review of Wiener's Cybernetics published in TIME in December 1948, and noticed in this database, referred to the machines as calculators.

"What Is Thinking? Do computers think? Some experts say yes, some say no. Both sides are vehement; but all agree that the answer to the question depends on what you mean by thinking.

"The human brain, some computermen explain, thinks by judging present information in the light of past experience. That is roughly what the machines do. They consider figures fed into them (just as information is fed to the human brain by the senses), and measure the figures against information that is "remembered." The machine-radicals ask: 'Isn't this thinking?'

"Their opponents retort that computers are mere tools that do only what they are told. Professor [Howard] Aiken, a leader of the conservatives, admits that the machines show, in rudimentary form at least, all the attributes of human thinking except one: imagination. Aiken cannot define imagination, but he is sure that it exists and that no machine, however clever, is likely to have any."

"Nearly all the computermen are worried about the effect the machines will have on society. But most of them are not so pessimistic as [Norbert] Wiener. Professor Aiken thinks that computers will take over intellectual drudgery as power-driven tools took over spading and reaping. Already the telephone people are installing machines of the computer type that watch the operations of dial exchanges and tot up the bills of subscribers.

"Psychotic Robots. In the larger, "biological" sense, there is room for nervous speculation. Some philosophical worriers suggest that the computers, growing superhumanly intelligent in more & more ways, will develop wills, desires and unpleasant foibles' of their own, as did the famous robots in Capek's R.U.R.

"Professor Wiener says that some computers are already "human" enough to suffer from typical psychiatric troubles. Unruly memories, he says, sometimes spread through a machine as fears and fixations spread through a psychotic human brain. Such psychoses may be cured, says Wiener, by rest (shutting down the machine), by electric shock treatment (increasing the voltage in the tubes), or by lobotomy (disconnecting part of the machine).

"Some practical computermen scoff at such picturesque talk, but others recall odd behavior in their own machines. Robert Seeber of I.B.M. says that his big computer has a very human foible: it hates to wake up in the morning. The operators turn it on, the tubes light up and reach a proper temperature, but the machine is not really awake. A problem sent through its sleepy wits does not get far. Red lights flash, indicating that the machine has made an error. The patient operators try the problem again. This time the machine thinks a little more clearly. At last, after several tries, it is fully awake and willing to think straight.

"Neurotic Exchange. Bell Laboratories' Dr. [Claude] Shannon has a similar story. During World War II, he says, one of the Manhattan dial exchanges (very similar to computers) was overloaded with work. It began to behave queerly, acting with an irrationality that disturbed the company. Flocks of engineers, sent to treat the patient, could find nothing organically wrong. After the war was over, the work load decreased. The ailing exchange recovered and is now entirely normal. Its trouble had been 'functional': like other hard-driven war workers, it had suffered a nervous breakdown" (quotations from http://www.time.com/time/magazine/article/0,9171,858601-7,00.html, accessed 03-05-2009).

Filed under: Art and Science, Medicine, Technology, Computers & Society, Computers & the Human Brain, Graphics / Visualization / Animation, Robotics / Automata | Bookmark or share this entry »

Calculating Machines and Human Thought January 8 – January 13, 1951

The Paris symposium,  Les Machines á calculer et la pensée humaine (Calculating Machines and Human Thought) takes place at l'Institut Blaise Pascal.

Unlike the other early computer conferences, no demonstration of a stored-program electronic computer took place.  Louis Couffignal demonstrated the prototype of his non-stored-program machine.

Hook & Norman, Origins of Cyberspace (2002) no. 526.

Filed under: Computer & Calculator Design / Architecture, Computers & the Human Brain, Computing Theory | Bookmark or share this entry »

1955 – 1960

The Computer and the Brain 1955

Because of failing health, John von Neumann does not finish his last book, The Computer and the Brain, in which he compares the functions of computers and the human brain.

Filed under: Computers & the Human Brain, Mathematics / Logic | Bookmark or share this entry »

Intelligence Amplification by Machines 1956

William Ross Ashby writes of intelligence amplification by machines in his book, Introduction to Cybernetics.

Filed under: Computers & the Human Brain, Computing & Medicine / Biology, Human-Computer Interaction | Bookmark or share this entry »

The Perceptron November 1958

Frank Rosenblatt invents the Perceptron, or Mark I at Cornell University. Completed in 1960, this was the first computer that could learn new skills by trial and error, using a type of neural network that simulated human thought processes.

Filed under: Artificial Intelligence, Computers & the Human Brain | Bookmark or share this entry »

Human Versus Machine Intelligence and Communication 1959

"Somewhat the same problem arises in communicating with a machine entity that would arise in communicating with a person of an entirely different language background than your own. A system of logical definition and translation would have to be available. In order that meanings should not be lost, such a system of translation would also need to be precise. We are all familiar with the unhappy results of language translations which are either lacking in precision or where suitable words of equivalent meaning cannot be found. Likewise, translating into a machine language cannot be anything but an exact operation. Machines even more than people must be addressed with clarity and unambiguity, for machines cannot improvise on their own or imagine that about which they have not been specifically informed, as a human might do within reasonable limits of error. . . .

"We must now ascertain how concepts are formulated within the framework of computer language. For analogy, let us first consider the manner in which instructions are usually given to a non-mechanical entity. When we instruct, for example, a human being, we are aided by the fact that the human is usually able to fill in gaps in our instructions through acumen acquired from his own past experiences. It is seldom necessary that instructions be either detailed or literal, although we may have lost sight of this fact.

"The computer in a correlate example is a mechanical 'being' which must be instructed at each and every step. But it can be given a very long list of instructions upon which it can be expected to subsequently act with great speed and accuracy and with untiring repetition. Machine traits are: low comprehension, high retention, extreme reliability, and tremendous speed. The use of superlatives here to describe these traits is not exaggerative. Since speed becomes in practice the equivalent of number, the machine might be, and has sometimes been, equated to legions — an army, if you will — of lowgrade morons whose conceptualization is entirely literal, who remember as long as is necessary or as you desire them to, whose loyalty and subservience is complete, who require no holidays, no spurious incentives, no morale programs, pensions, not even gratitude for past service, and who seemingly never tire of doing elementary repetitive tasks such as typing, accounting, bookkeeping, arithmetic, filling in forms, and the like. In about all these respects the machine may be seen to be the exact opposite of nature's loftiest creature, the intellligent human being, who becomes bored with the petty and repetitious, who is unreliable, who wanders from the task for the most trivial reasons, who gets out of humor, who forgets, who requires constant incentives and rewards, who improvises on his own even when to do so is impertinent to the objectives being undertaken, and who in summary (let's face it) is unsuitable to most forms of industry as the latter are ideally and practically conceived in our times. It becomes apparent in retrospect that the only excuse we might ever have had for employing him to do many of civilization's more literal and repetitious tasks was the absence of something more efficient with which to replace him!

"It is not the purpose of this volume to explore further the ramifications of the above statements of fact. . . ."(Nett & Hetzler, An Introduction to Electronic Data Processing [1959] 86-88).

Filed under: Communication, Computers & the Human Brain, Human-Computer Interaction, Linguistics / Translation / Speech | Bookmark or share this entry »

1960 – 1970

Augmenting Human Intellect October 1962

Douglas Engelbart of the Stanford Research Institute completes his report, Augmenting Human Intellect: A Conceptual Framework, for the Director of Information Sciences, Air Force Office of Scientific Research.

Filed under: Computers & Society, Computers & the Human Brain, Human-Computer Interaction | Bookmark or share this entry »

Hypertext, Hypermedia, and Hyperlink 1965

Self-styled "systems humanist" Ted Nelson publishes "Complex Information Processing: A File Structure for the Complex, the Changing, and the Indeterminate," ACM Annual Conference/Annual Meeting archive Proceedings of the 1965 20th national conference, 84-100

In this paper Nelson coined the terms hypertext and hypermedia  to refer to features of a computerized information system.  He used the word "link" to refer the logical connections that came to be associated with the word "hyperlink."  

Nelson is also credited with inventing the word hyperlink, though its published origin is less specific:

"The term "hyperlink" was coined in 1965 (or possibly 1964) by Ted Nelson and his assistant Calvin Curtin at the start of Project Xanadu. Nelson had been inspired by "As We May Think", a popular essay by Vannevar Bush. In the essay, Bush described a microfilm-based machine (the Memex) in which one could link any two pages of information into a "trail" of related information, and then scroll back and forth among pages in a trail as if they were on a single microfilm reel. The closest contemporary analogy would be to build a list of bookmarks to topically related Web pages and then allow the user to scroll forward and backward through the list.

In a series of books and articles published from 1964 through 1980, Nelson transposed Bush's concept of automated cross-referencing into the computer context, made it applicable to specific text strings rather than whole pages, generalized it from a local desk-sized machine to a theoretical worldwide computer network, and advocated the creation of such a network. Meanwhile, working independently, a team led by Douglas Engelbart (with Jeff Rulifson as chief programmer) was the first to implement the hyperlink concept for scrolling within a single document (1966), and soon after for connecting between paragraphs within separate documents (1968)" (Wikipedia article on Hyperlink, accessed 08-29-2010). 

Wardrip-Fruin and Montfort, the NewMedia Reader (2003) 133-45.

Filed under: Computers & the Human Brain, Electronic Media, Human-Computer Interaction, Internet & Networking , Software | Bookmark or share this entry »

Origin of the Concept of Technological Singularity 1965

Irving John Good, originally named Isidore Jacob Gudak, publishes "Speculations Concerning the First Ultraintelligent Machine," Advances in Computers, vol. 6 (1965) 31ff.

This paper originated the concept later known as "technological singularity," which anticipates the eventual existence of superhuman intelligence:

"Let an ultraintelligent machine be defined as a machine that can far surpass all the intellectual activities of any man however clever. Since the design of machines is one of these intellectual activities, an ultraintelligent machine could design even better machines; there would then unquestionably be an 'intelligence explosion,' and the intelligence of man would be left far behind. Thus the first ultraintelligent machine is the last invention that man need ever make." 

Stanley Kubrick consulted Good regarding aspects of computing and artificial intelligence when filming 2001: A Space Odyssey (1968), one of whose principal characters was the paranoid HAL 9000 supercomputer.

2001 is noticed in this database.

Filed under: Artificial Intelligence, Computer / Internet Culture, Computers & Society, Computers & the Human Brain | Bookmark or share this entry »

1980 – 1990

WordNet 1985

Psychologist and cognitive scientist George A. Miller and team begin development of WordNet, a lexical database for the English language.

WordNet "groups English words into sets of synonyms called synsets, provides short, general definitions, and records the various semantic relations between these synonym sets. The purpose is twofold: to produce a combination of dictionary and thesaurus that is more intuitively usable, and to support automatic text analysis and artificial intelligence applications" (Wikipedia article on WordNet). You can browse Wordnet at http://wordnet.princeton.edu/.

WordNet has been used for a number of different purposes in information systems, including word sense disambiguation, information retrieval, automatic text classification, automatic text summarization, and even automatic crossword puzzle generation.

Filed under: Artificial Intelligence, Computers & the Human Brain, Linguistics / Translation / Speech, Organization of Information / Taxonomy | Bookmark or share this entry »

1990 – 2000

Development of Neural Networks 1993

Psychologist, neural scientist and cognitive scientist James A. Anderson publishes "The BSB Model: A simple non-linear autoassociative network," M. Hassoun (Ed), Associative Neural Memories: Theory and Implementation (1993).

Anderson's neural networks have been applied to models of human concept formation, decision making, speech perception, and models of vision.

Anderson, J. A., Spoehr, K. T. and Bennett, D.J.  "A study in numerical perversity: Teaching arithmetic to a neural network,"  D.S. Levine and M. Aparicio (Eds.) Neural Networks for Knowledge Representation and Inference, (1994).

Filed under: Artificial Intelligence, Computers & the Human Brain, eCommerce, Human-Computer Interaction, Indexing & Seaching Information, Linguistics / Translation / Speech | Bookmark or share this entry »

The Singularity January 1993

Mathematician, computer scientist and science fiction writer Vernor Vinge calls the creation of the first ultraintelligent machine the Singularity in Omni magazine.

Vinge's follow-up paper entitled "What is the Singularity?" presented at the VISION-21 Symposium sponsored by NASA Lewis Research Center and the Ohio Aerospace Institute, March 30-31, 1993, and  slightly changed in the Winter 1993 issue of Whole Earth Review, contains the oft-quoted statement,

"Within thirty years, we will have the technological means to create superhuman intelligence. Shortly thereafter, the human era will be ended."

"Vinge refines his estimate of the time scales involved, adding, 'I'll be surprised if this event occurs before 2005 or after 2030.

"Vinge continues by predicting that superhuman intelligences, however created, will be able to enhance their own minds faster than the humans that created them. 'When greater-than-human intelligence drives progress," Vinge writes, "that progress will be much more rapid.' This feedback loop of self-improving intelligence, he predicts, will cause large amounts of technological progress within a short period of time" (Wikipedia article on Technological singularity, accessed 05-24-2009).

Filed under: Artificial Intelligence, Computer / Internet Culture, Computers & the Human Brain, Human-Computer Interaction | Bookmark or share this entry »

A Computer Checkers Program Defeats the Human World Checkers Champion 1994

At the Second Man-Machine World Championship, Chinook, a computer checkers program developed around 1989 at the University of Alberta by a team led by Jonathan Schaeffer, wins due to human frailty.

This was the first time that a computer program defeated a human champion in a game competition.  "In 1996 the Guinness Book of World Records recognized Chinook as the first program to win a human world championship" (http://webdocs.cs.ualberta.ca/~chinook/project/, accessed 01-24-2010).

Filed under: Artificial Intelligence, Computers & the Human Brain, Games / Simulations | Bookmark or share this entry »

How Much Information is There? 1997

Michael Lesk attempts to calculate "How Much Information is There in the World?" He includes information on how much information a human brain may be able to retain.

Filed under: Computers & the Human Brain, Data Storage / Memory, Internet & Networking , Libraries | Bookmark or share this entry »

IBM Deep Blue Defeats Gary Kasparov May 11, 1997

Gary Kasparov, sometimes regarded as the greatest chess player of all time, resigns 19 moves into Game 6 against Deep Blue, an IBM RS/6000 SP supercomputer capable of calculating 200 million chess positions per second.

This was the first time that a human world chess champion lost to a computer under tournament conditions.

The event was broadcast live from IBM's website via a Java viewer, and became the world's record "Net event" at the time.

"The AI crowd, too, was pleased with the result and the attention, but dismayed by the fact that Deep Blue was hardly what their predecessors had imagined decades earlier when they dreamed of creating a machine to defeat the world chess champion. Instead of a computer that thought and played chess like a human, with human creativity and intuition, they got one that played like a machine, systematically evaluating 200 million possible moves on the chess board per second and winning with brute number-crunching force. As Igor Aleksander, a British AI and neural networks pioneer, explained in his 2000 book, How to Build a Mind:  

" 'By the mid-1990s the number of people with some experience of using computers was many orders of magnitude greater than in the 1960s. In the Kasparov defeat they recognized that here was a great triumph for programmers, but not one that may compete with the human intelligence that helps us to lead our lives.'

"It was an impressive achievement, of course, and a human achievement by the members of the IBM team, but Deep Blue was only intelligent the way your programmable alarm clock is intelligent. Not that losing to a $10 million alarm clock made me feel any better" (Gary Kasparov, "The Chess Master and the Computer," The New York Review of Books, 57, February 11, 2010).

Filed under: Artificial Intelligence, Computer / Internet Culture, Computers & Society, Computers & the Human Brain, Games / Simulations , Human-Computer Interaction | Bookmark or share this entry »

Using Neural Networks for Word Sense Disambiguation 1998

Cognitive scientist / entrepeneur Jeffrey Stibel, physicist, psychologist, neural scientist  James A. Anderson, and others create a word sense disambiguator using George A. Miller's WordNet lexical database.

Stibel and others applied this technology in Simpli, "an early search engine that offered disambiguation to search terms. A user could enter in a search term that was ambiguous (e.g., Java) and the search engine would return a list of alternatives (coffee, programming language, island in the South Seas)."

"The technology was rooted in brain science and built by academics to model the way in which the mind stored and utilized language."

"Simpli was sold in 2000 to NetZero. Another company that leveraged the Simpli WordNet technology was purchased by Google and they continue to use the technology for search and advertising under the brand Google AdSense.

"In 2001, there was a buyout of the company and it was merged with another company called Search123. Most of the original members joined the new company. The company was later sold in 2004 to ValueClick, which continues to use the technology and search engine to this day" (Wikipedia article on Simpli, accessed 05-10-2009).

Filed under: Artificial Intelligence, Computers & the Human Brain, eCommerce, Linguistics / Translation / Speech, Organization of Information / Taxonomy | Bookmark or share this entry »

2000 – 2005

On the Value of the History of Science in Scientific Research 2000

"Although the history of science and ideas is not my field, I could not  imagine adopting Alfred North Whitehead's opinion that every science, in order to avoid stagnation, must forget its founders. To the contrary, it seems to me that the ignorance displayed by most scientists with regard to the history of their discipline, far from being a source of dynamism, acts as a brake on their creativity. To assign the history of science a role separate from that of research itself therefore seems to me mistaken. Science, like philosophy, needs to look back over its past from time to time, to inquire into its origins and to take a fresh look at models, ideas, and paths of  investigation that had previously been explored but then for one reason or another were abandoned, great though the promise was. Many examples could be cited that confirm the usefulness of consulting history and, conversely, the wasted opportunities to which a neglect of history often leads. Thus we have witnessed in recent years, in the form of the theory of deterministic chaos, the rediscovery of Poincaré's dazzling intuitions and early results concerning nonlinear dynamics; the retum to macroscopic physics, and the study of fluid dynamics and disordered systems, when previously only the infinitely small and the infinitely large had seemed worthy of the attention of physicists; the revival of interest in embryology, ethology, and ecology, casting off the leaden cloak that molecular biology had placed over the study of living things; the renewed appreciation of Keynes's profound insights into the role of individual and collective expectations in market regulation, buried for almost fifty years by the tide of vidgar Keynesianism; and, last but not least, since it is one of the main themes of this book, the rediscovery by cognitive science of the cybernetic model devised by McCulloch and Pitts, known now by the name of 'neoconnectionism' or 'neural networks,' after several decades of domination by the cognitivist model' " (Dupuy, The Mechanization of the Mind: On the Origins of Cognitive Science, trans. M. B. DeBevoise [2000], p. x.)

Filed under: Computers & the Human Brain, Science | Bookmark or share this entry »

Conflicts between Androids and Men 2001

American director, screen writer and film producer Steven Spielberg directs, co-authors and produces the science fiction film A.I. Artificial Intelligence, telling the story of David, an android robot child programmed with the ability to love and to dream. The film explores the hopes and fears involved with efforts to simulate human thought processes, and the social consequences of creating robots that may be better than people at specialized tasks.

The film was a 1970s project of Stanley Kubrick, who eventually turned it over to Spielberg. The project languished in development hell for nearly three decades before technology advanced sufficiently for a successful production. The film required enormously complex puppetry, computer graphics, and make-up prosthetics, which are well-described and explained in the supplementary material in the two-disc special edition of the film issued on DVD in 2002.

Filed under: Artificial Intelligence, Cinematography / Films / Video, Computers & Society, Computers & the Human Brain, Graphics / Visualization / Animation, Human-Computer Interaction, Robotics / Automata | Bookmark or share this entry »

Minority Report 2002

Steven Spielberg directs the science fiction film Minority Report, loosely based on the short story, "The Minority Report" by Philip K. Dick.

"It is set primarily in Washington, D.C. and Northern Virginia in the year 2054, where "Precrime", a specialized police department, apprehends criminals based on foreknowledge provided by three psychics called 'precogs'. The cast includes Tom Cruise as Precrime officer John Anderton, Colin Farrell as Department of Justice agent Danny Witwer, Samantha Morton as the senior precog Agatha, and Max von Sydow as Anderton's superior Lamar Burgess. The film has a distinctive look, featuring desaturated colors that make it almost resemble a black-and-white film, yet the blacks and shadows have a high contrast, resembling film noir."

"Some of the technologies depicted in the film were later developed in the real world – for example, multi-touch interfaces are similar to the glove-controlled interface used by Anderton. Conversely, while arguing against the lack of physical contact in touch screen phones, PC Magazine's Sascha Segan argued in February 2009, 'This is one of the reasons why we don't yet have the famous Minority Report information interface. In that movie, Tom Cruise donned special gloves to interact with an awesome PC interface where you literally grab windows and toss them around the screen. But that interface is impractical without the proper feedback—without actually being able to feel where the edges of the windows are' " (Wikipedia article on Minority Report [film] accessed 05-25-2009).

The two-disc special edition of the film issued on DVD in 2002 contains excellent supplementary material on the special digital effects.

Filed under: Cinematography / Films / Video, Computer / Internet Culture, Computers & Society, Computers & the Human Brain, Fiction, Science Fiction, Drama, Poetry, Graphics / Visualization / Animation, Human-Computer Interaction | Bookmark or share this entry »

Cortical Rewiring and Information Storage October 14, 2004

"Current thinking about long-term memory in the cortex is focused on changes in the strengths of connections between neurons. But ongoing structural plasticity in the adult brain, including synapse formation/elimination and remodelling of axons and dendrites, suggests that memory could also depend on learning-induced changes in the cortical ‘wiring diagram’. Given that the cortex is sparsely connected, wiring plasticity could provide a substantial boost in storage capacity, although at a cost of more elaborate biological machinery and slower learning."

"The human brain consists of 10 to the 11th power neurons connected by 10 to the 15 power synapses. This awesome network has a remarkable capacity to translate experiences into vast numbers of memories, some of which can last an entire lifetime. These long-term memories survive surgical anaesthesia and epileptic episodes, and thus must involve modifications of neural circuits, most likely at synapses" (Chklovskii, Mel & K. Svoboda, "Cortical Rewiring and Information Storage," Nature, Vol. 431, 782-88).

Filed under: Computers & the Human Brain, Data Storage / Memory, Science | Bookmark or share this entry »

2005 – 2010

From Gutenberg to the Internet 2005

The author/editor of this database, Jeremy Norman, issues From Gutenberg to the Internet: A Sourcebook on the History of Information Technology.

This printed book was the first anthology to reflect the origins of the various technologies that converged to form the Internet.

Filed under: Book History, Computers & Society, Computers & the Human Brain, Data Processing / Computing, Internet & Networking , Manuscripts & Manuscript Copying, Printing / Typography, Radio, Telecommunications, Telephone, Television | Bookmark or share this entry »

"Computers vs. Brains" April 1, 2009

According to the article referenced below, the entire archived content of the Internet occupies three petabytes (3 x 1000 terabytes) at this time. 

It is thought that one human brain may store roughly one petabyte. Though there may be some similarity in storage capacity between the quantity of information on the Internet and information stored in the human brain, quantity is the main point of similarity, since the information is stored and processed in totally different ways by people and computers.

Sandra Aamodt and Sam Wang, "Guest Column: Computers vs. Brains," New York Times Blogs, 03-31-2009.

Filed under: Computers & the Human Brain, Data Storage / Memory, Internet & Networking | Bookmark or share this entry »

2010 – Present

The First Brain-Computer Interface Product Offered for Sale March 2 – March 6, 2010

At the CeBit exhibition in Hannover, Germany, Christoph Guger of Guger Technologies (g.tech) of Graz, Austria, offers intendiX, "the world's first personal BCI speller" for sale at the retail price of €9000.

"The world’s first patient-ready and commercially available brain computer interface just arrived at CeBIT 2010. The Intendix from Guger Technologies (g*tec) is a system that uses an EEG cap to measure brain activity in order to let you type with your thoughts. Meant to work with those with locked-in syndrome, or other disabilities, Intendix is simple enough to use after just 10 minutes of training. You simply focus on a grid of letters as they flash. When your desired letter lights up, brain activity spikes and Intendix types it. As users master the system, a few will be able to type as quickly as 1 letter a second. Besides typing, it can also trigger alarms, convert text to speech, print, copy, or email" (http://singularityhub.com/2010/03/07/intendix-the-brain-computer-interface-goes-commercial-video/, accessed 03-16-2010).

♦You can watch a video of intendiX in operation entitled Select words by thinking—world record on YouTube at this link: http://www.youtube.com/watch?v=NlUPFpZswJk, accessed 03-16-2010).

Filed under: Computers & the Human Brain, Medicine | Bookmark or share this entry »